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Structure

The containment tree of blocks, actors and use cases, plus the model's signals and interfaces.

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Structure

  • Battery Packblock«Block»

    Small pack; shorter shift than the floor robot, so more returns to dock.

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  • Carry Basketblock«Block»

    Holds several cups once picked.

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  • Dockblock«Block»

    Charging and stow point.

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  • Gripper Camerablock«Block»

    Wrist camera used to align the grasp.

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  • MicroDuckblock«Block»

    An open-source, low-cost trainable robot (Pollen Robotics / Hugging Face). It can GRASP and lift an object, which the scooping floor robot cannot.

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    • Gripper Armblock«Block»

      Two-finger gripper on a short arm: picks a cup up rather than sweeping it.

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    • Trainer Interfaceblock«Block»

      Open-source training path: staff teach a new grasp or route by demonstration.

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    • Wheeled Baseblock«Block»

      Small indoor base. Smooth floor only - it does not clear mats, sills or spills.

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Signals

  • GraspConfirmedsignal
  • GraspFailedsignal

Interfaces

  • Trainer Interface Portinterface

    How staff teach a new behaviour.

State and activity

State machine: microduck-states

This state machine has no regions.

This state machine has no transitions.

Activities

Patrol Floor

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Detect Cup

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Grasp Cup

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Retry Grasp

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Deposit Cups

no nodes